Summary
Overview
Work History
Education
Skills
Software
running, song writing, video games
Timeline
Generic
Richard Parker Clark

Richard Parker Clark

Design Consultant/Creative Director
Sai Kung

Summary

Dynamic leader and creative powerhouse with a proven track record at Screenworks/Lead8, adept in project management and relationship building. Excelled in transforming concepts into compelling designs. Leveraged a deep knowledge of leading 3D software/engines and adobe creative suite and exceptional visual communication skills to deliver projects that exceeded expectations, fostering long-term client partnerships.

Overview

36
36
years of professional experience
4
4
years of post-secondary education

Work History

Concept Designer/Architecture/Animation Director

Screenworks/Lead8
08.2016 - Current
  • Managed multiple design projects simultaneously, ensuring timely delivery within budget constraints.
  • Designed eye-catching promotional materials, driving increased event attendance and participation rates.
  • Produced high-quality mockups for client approval during the iterative design process, saving time on revisions later down the line.
  • Created marketing materials, including brochures, flyers and product catalogs to brand standards.
  • Leveraged industry knowledge and emerging trends to build innovative messaging and bring design concepts to fruition.
  • Developed innovative design concepts for improved brand recognition and customer engagement.

Director/Founder

ShadeCGI Limited
08.2009 - 08.2016
  • Developed high-performing teams by providing mentorship, guidance, and opportunities for professional growth.
  • Cultivated a positive work environment that fostered employee engagement, increased retention rates, and boosted overall team morale.
  • Improved project efficiency with strategic planning, resource allocation, and time management practices.
  • Enhanced team collaboration through regular communication, goal setting, and performance evaluations.
  • Managed budgets effectively to ensure optimal use of resources while maintaining financial stability.
  • Secured key partnerships that contributed to the company''s overall growth strategy and market reach.
  • Interacted well with customers to build connections and nurture relationships.
  • Recruited, hired, and trained initial personnel, working to establish key internal functions and outline scope of positions for new organization.

Founder/Creative Director

Muse International Limited
08.1999 - 08.2009
  • Developed strong partnerships with other businesses to allow for collaboration and more significant opportunities for growth.
  • Established a successful business by identifying market needs and developing innovative solutions.
  • Formulated and executed strategic initiatives to improve product offerings.
  • Represented organization at industry conferences and events.
  • Managed multiple projects simultaneously, ensuring timely completion and seamless execution.
  • Developed high-impact creative trailers and promotional content for company campaigns from concept to completion.
  • Monitored industry trends to keep creative materials fresh and engaging.
  • Created creative briefs and timeline to manage creative process from concept to completion.
  • Built strong relationships with clients, leading to long-term partnerships and repeat business opportunities.
  • Drove innovation by staying current on industry trends and incorporating new ideas into design work.
  • Mentored junior designers, fostering professional growth and enhancing overall team capabilities.
  • Mentored and trained junior designers to help enhance skills and capabilities.
  • Implemented cutting-edge design software and technologies, significantly improving project efficiency and output quality.
  • Presented creative concepts and pitches to clients, securing approvals and maintaining client satisfaction.
  • Oversaw implementation of editing, color correction and other post-production processes.
  • Worked with creative teams to develop concept designs for campaigns that resonated with target audiences.

Animation Director/Events Manager

Monopoly Design Limited
08.1996 - 08.1999
  • Selected appropriate voice talent based on their suitability for specific roles in our animated productions.
  • Evaluated existing software solutions used in-house; recommended upgrades where necessary improving efficiency.
  • Presented progress updates to stakeholders, addressing concerns and incorporating feedback into ongoing projects.
  • Collaborated with design, art and technical directors to set standards and drive in-game visual quality across animation content.
  • Worked closely with team leaders to define and achieve vision for animation style.
  • Coordinated with other departments such as sound design, music composition, and editing to create a cohesive final product.
  • Reviewed and provided feedback on character designs, storyboards, and animations to ensure artistic excellence.
  • Defined, oversaw and directed standard for animations at every stage from concept to completion.
  • Developed storyboards outlining animation plans.
  • Created sequences under tight deadlines and seamlessly integrated with other components.
  • Created lifelike characters with appropriate textures, shadows and features.
  • Managed budgets effectively, optimizing allocation of resources to maximize event impact.
  • Created memorable experiences for guests through immersive entertainment options at various events.

Director Animation/3D Architectural Visualizer

3DFX Limited
11.1994 - 08.1996
  • Interacted well with customers to build connections and nurture relationships.
  • Cultivated and strengthened lasting client relationships using strong issue resolution and dynamic communication skills.
  • Developed custom textures and materials for use in 3D modeling, enhancing the realism and detail of final renders.
  • Contributed to successful design proposals through the creation of realistic 3D visuals that effectively communicated design concepts.
  • Enhanced client satisfaction by delivering high-quality 3D architectural visualizations within tight deadlines.

Architectural Designer

RMBC Architectural Department
08.1989 - 10.1994
  • Created graphic renderings and models using GableCAD developed by Sheffield University and AutoCAD.
  • Improved overall project outcomes by utilizing advanced software tools for 3D modeling, rendering, presentations.
  • Engaged with clients to determine needs and requirements.
  • Researched building codes and requirements and applied to design planning.
  • Studied Sheffiled Hallam University

Education

Associate of Arts - Architectural And Building Sciences

Sheffield Hallam University
Sheffield, England
09.1990 - 06.1994

Skills

Design implementation

Project management

Project presentations

Concept development

Adobe creative suite

Visual communication

Presentation design

Motion graphics

Computer literate

Environmental design

3D design

Problem-solving abilities

Sketching abilities

Relationship building

Software

3DS Max, Unreal Engine, Unity, Adobe, Sketchup etc

running, song writing, video games

Avid long distance runner/Swimmer/Cyclist. 


Un-prolific Song Writer in Logic Pro/Home studio.


Still buy's video games but doesn't play enough..

Timeline

Concept Designer/Architecture/Animation Director

Screenworks/Lead8
08.2016 - Current

Director/Founder

ShadeCGI Limited
08.2009 - 08.2016

Founder/Creative Director

Muse International Limited
08.1999 - 08.2009

Animation Director/Events Manager

Monopoly Design Limited
08.1996 - 08.1999

Director Animation/3D Architectural Visualizer

3DFX Limited
11.1994 - 08.1996

Associate of Arts - Architectural And Building Sciences

Sheffield Hallam University
09.1990 - 06.1994

Architectural Designer

RMBC Architectural Department
08.1989 - 10.1994
Richard Parker ClarkDesign Consultant/Creative Director